You buy dollars on Florida & Lavalle… and the sun goes out. 🌞🔌
You chat with the bum-oracles (they drop hints, tell you about the solar storms and how AI rules over us) and we pay for the AI: you don't need any API key. It runs on our own self-hosted infra (Kubernetes + LiteLLM + GPU/NPU). If you'd still rather use your own OpenRouter key, you can — it stays as an override in your browser.
A 2D shooter with Buenos Aires humor. You start buying greenbacks in an illegal money cave, a solar storm hits and tears space-time, and the neighborhood turns into a glitched mess you have to survive and make sense of. You're el Carpo: a bum bluesman, bald, guitar on his back, zero glamour (a fond tribute to the bums of Florida & Lavalle — fiction/parody). And there's a Level 2: the subway takes you to Plaza de Mayo, where San Martín takes on the AI. 🇦🇷
NPCs with AI and their own memory: they recognize you, remember what you talked about, and give hints without spoiling. Each with its own voice.
Chained puzzles: what unlocks what, two routes to the Chinese shop, the bums' bunker, the final portal (time jump).
You take the real subway under Florida to Plaza de Mayo: enter San Martín's tomb in the Cathedral, grab the Liberator's chip, dodge the AI drones and arm it at the Pirámide de Mayo (an anti-AI device) — the signal rises to the satellites and starts the San Martín process of worldwide liberation, with a closing cinematic.
Live multiplayer in the bodegón tavern and the Lavalle picket: you see others walking around, real criollo truco 1v1 and 6-player (with envido, flor and contraflor), private chat, and collaborative building — posters and a global community datacenter.
Money changers, the card-game Hustler, the shopkeeper and his ninjas, the drunks. A survival loop and replayability.
You sneak into the shopkeeper's back room and a level is generated that runs in the real engine. A formal validator makes sure it's always playable. One of them the AI tailors to you based on what you talked about with the oracles. 🔮
In the bunker, the guru has a machine that generates a whole world from a number (a seed): the same number gives the same world, so you pass it to a friend and they play yours. You can type what you want the world to be about and the AI sets the scene. If the AI is down, you still get in.
Items you actually use: food that heals, the beer that emboldens you for a few seconds (faster, and you shrug off hits), the ticket the booth guy sells you to pass the turnstile without a SUBE card, and the guru's key that opens a stash with loot.
When the storm hits, the Carpo spits dollars: people get pacified (they drop to grab the cash), and cameras read the serial — real (legal) or fake (→ tax office). The shopkeeper's till with haggling and "inflation".
Data-driven model: characters, quests and levels get added without recompiling. And if the AI hardware goes down, it falls back to static mode instantly — never freezes.
It's not just a toy: the AI runs on a self-hosted Kubernetes cluster at home — HAProxy at the edge, Cilium Gateway API, a Let's Encrypt TLS cert, LiteLLM centralizing models, and inference on an NVIDIA GPU (shared via HAMi) and RK1 NPUs, with OpenRouter as the cloud fallback. Let me walk you through it, layer by layer →
A Telegram bot wired to Hermes (an agent already running in the cluster) to run the game from chat: administer it, generate new content and orchestrate the world from your phone. Also a Stargate-style spinoff (planets you dial with the gate), a payment gateway for the premium subscription, and having the World Machine return AI-authored geometry, not just the setting.